ryzen-controller/main.js

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JavaScript
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// Handle setupevents as quickly as possible
const setupEvents = require('./installers/setupEvents')
if (setupEvents.handleSquirrelEvent()) {
// squirrel event handled and app will exit in 1000ms, so don't do anything else
return;
}
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// Modules to control application life and create native browser window
const {app, BrowserWindow, Menu, Tray} = require('electron')
const settings = require('electron-settings');
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// Check and apply start_on_boot option.
app.setLoginItemSettings({ openAtLogin: !!settings.get('settings.start_at_boot') });
// Check for latest used version and clear settings if needed.
const old_version = settings.get('settings.last_used_version');
const new_version = require('./package.json').version;
if (old_version !== new_version) {
var compareVersions = require('compare-versions');
/**
* Since 1.4.0, ryzenadj is included in the windows package.
* So we are removing ryzenadj path as it can be included.
*/
if (compareVersions(old_version, '1.4.0') <= 0) {
settings.delete('settings.ryzen_adj_path');
}
settings.set('settings', {
...settings.set('settings'),
last_used_version: require('./package.json').version,
first_launch: true,
});
/**
* Since 1.11.0 we added new settings and apply checkbox,
* We need to add new settings to presets.
*/
if (compareVersions(old_version, '1.11.0') <= 0) {
const update_latest_settings_to_1_11_0 = function(settings) {
var updated_settings = {};
for (const setting_name in settings) {
if (settings.hasOwnProperty(setting_name)) {
const setting_value = settings[setting_name];
// Register current setting.
updated_settings[setting_name] = setting_value;
// Add apply checkbox to any non-range settings.
if (setting_name.indexOf('_range') <= 0) {
if (setting_name.indexOf('apply_') <= 0) {
updated_settings[`apply_${setting_name}`] = true;
continue;
}
}
}
}
// Adding missing options.
updated_settings['apply_stapm_time_ms'] = false;
updated_settings['apply_psi0_current_limit'] = false;
return updated_settings;
};
const update_presets_to_1_11_0 = function(preset_list) {
var updated_preset_list = {};
// For each preset.
for (const preset_name in preset_list) {
if (preset_list.hasOwnProperty(preset_name)) {
const preset_settings = preset_list[preset_name];
updated_preset_list[preset_name] = {};
// For each setting.
for (const setting_name in preset_settings) {
if (preset_settings.hasOwnProperty(setting_name)) {
const setting_value = preset_settings[setting_name];
// Register current setting.
updated_preset_list[preset_name][setting_name] = setting_value;
if (setting_name.indexOf('_range') <= 0) {
continue;
}
if (setting_name.indexOf('apply_') <= 0) {
// Add apply checkbox.
updated_preset_list[preset_name][`apply_${setting_name}`] = true;
continue;
}
}
}
// Adding missing options.
updated_preset_list[preset_name]['apply_stapm_time_ms'] = false;
updated_preset_list[preset_name]['apply_psi0_current_limit'] = false;
}
}
return updated_preset_list;
};
settings.set('presets', update_presets_to_1_11_0(settings.get('presets')));
settings.set('latest_controller_tabs_settings', update_latest_settings_to_1_11_0(settings.get('latest_controller_tabs_settings')));
}
}
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// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
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let tray
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function createWindow () {
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let appIcon = '';
if (require('os').platform() === 'win32') {
appIcon = __dirname + '/assets/icon.ico';
} else {
appIcon = __dirname + '/assets/icon.png';
}
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// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
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height: 720,
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webPreferences: {
nodeIntegration: true
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},
icon: appIcon
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})
mainWindow.setOpacity(0.95);
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// and load the index.html of the app.
mainWindow.loadFile('index.html')
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// Open the DevTools.
// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
mainWindow.on('minimize',function(event){
if (settings.get('settings.minimize_to_tray')) {
event.preventDefault();
mainWindow.hide();
}
});
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var contextMenu = Menu.buildFromTemplate([
{
label: 'Show App',
click: function () {
mainWindow.show();
}
},
{
label: 'Quit',
click: function () {
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app.isQuiting = true;
app.quit();
}
}
]);
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tray = new Tray(appIcon);
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tray.setContextMenu(contextMenu);
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tray.setIgnoreDoubleClickEvents(true);
tray.on('click', function() {
mainWindow.show();
});
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}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.