ryzen-controller/main.js
2019-03-01 16:24:43 +01:00

93 lines
2.6 KiB
JavaScript

// Handle setupevents as quickly as possible
const setupEvents = require('./installers/setupEvents')
if (setupEvents.handleSquirrelEvent()) {
// squirrel event handled and app will exit in 1000ms, so don't do anything else
return;
}
// Modules to control application life and create native browser window
const {app, BrowserWindow, Menu, Tray} = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 720,
webPreferences: {
nodeIntegration: true
}
})
mainWindow.setOpacity(0.95);
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
const settings = require('electron-settings');
mainWindow.on('minimize',function(event){
if (settings.get('settings.minimize_to_tray')) {
event.preventDefault();
mainWindow.hide();
}
});
var contextMenu = Menu.buildFromTemplate([
{
label: 'Show App',
click: function () {
mainWindow.show();
}
},
{
label: 'Quit',
click: function () {
application.isQuiting = true;
application.quit();
}
}
]);
var appIcon = new Tray(__dirname + '/assets/icon.ico');
appIcon.setContextMenu(contextMenu);
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.